Higher Thinking
Skills through IT-Based Projects
It
is to be understood that these projects do not address all of the thinking
skills shown previously in the Thinking Skills Framework. But these projects
represent constructivist project.
In this lesson, we shall discuss four
types of IT-based projects which can effectively be used in order to engage
students in activities of a higher plane of thinking. To be noted is the fact
that these projects differ in the specific process and skills employed, also in
the ultimate activity or platform used to communicate completed products to
others.
On the other hand, it is the students
themselves who demonstrate higher thinking skills and creativity through such
activities searching for information, organizing, and synthesizing, ideas,
creating presentations, and the like.
Now let us see four IT-based projects
conducive to develop higher thinking skills and creativity among learners.
1 RESOURCE BASED PROJECT
In
these projects, the teacher steps out of the traditional role of being a
content expert and information provider, and instead lets the students find
their own facts and information. The general flows of events in resource-based
projects are;
1. The teacher determines the topic for
the examination of class.
2. The teacher presents the problem to the
class.
3. The students find information on the
problem/questions.
4. Students organize their information in
response to the problem/questions.
Relating to finding information, the
central principle is to make the students Student are encouraged to go to the,
particularly to the modern extension of the modern library.
Furthermore, the inquiry-based or
discovery approach is given importance in resource-based projects. Finally, the
process is given more importance than the project product.
Traditional learning model VS
Resource-based learning model
WEBquest as a Resource
San
Diego State University developed the Web Quest as an Internet approach to
support resource-based projects.
Webquest is a design to use learner’s time well, to focus on information
rather than looking for it.
2 SIMPLE CREATIONS
Simple Creations Students can also be
assigned to create their software materials. Of course, there are available
software materials such as Creative Writer (by Microsoft) on writing, Kid Work
Deluxe (by Davidson) on drawing and painting, and Media Weave (by Humanities
software) on multimedia).
In developing software, creativity as an
outcome should not be equated with ingenuity or high intelligence.
Creativity is said to combine three
kinds of skills/abilities:
- Analyzing- distinguishing similarities and differences/ seeing the project as a problem to be solved.
- Synthesizing- making spontaneous connections among ideas, does generating interesting or new ideas.
- Promoting- selling of a new ideas to allow the public to test the ideas themselves.
To develop creativity, the following
five key tasks may be recommended:
- . Define the task- clarify the goal of the completed project to the student.
- Brainstorm- the students themselves will be allowed to generate their own ideas on the project. Rather than shoot down ideas, the teacher encourages ideas exchange.
- Judge the ideas- the students themselves make an appraisal for or against any idea. Only when students are completely off check should the teacher intervene. Act- the students do their work with the teacher a facilitator.
- Adopt flexibility- the students should be allowed to shift gears and not follow an action path rigidly.
3 GUIDED HYPERMEDIA PROJECT
. GUIDED HYPERMEDIA PROJECTS The
production of self-made multimedia projects can be approached into different
ways:
Such as in the production by students of
a power-point presentation of a selective topic.
Such as when students do a multi- media
presentation (with text, graphs, photos, audio narration, interviews, video
clips, etc.).
It can be approached in two different
ways. First, As an Instructive tool, such as in the production by the students
of a power point presentation. You can apply this in your discussion. It is
easy for the teacher to catch up the attention of the students because they
love moving letters or pictures and also sounds and the teacher can discussed
well the topic because of its beautiful visual aid which is suitable for the
topic. And Second, as a communication tool when students do a multimedia
presentation to stimulate a television news show. It is easy for the teacher to
discuss about news or literature if they have tools like television or you can
use your own video clips in order to present the topic they wanted.
4 WEB-BASED
PROJECTS
Students can be made to create and post web
pages on a given topic. But creating new pages, even single page web pages,
maybe too sophisticated and time consuming for the average student.
It should be said, however, that posting of
web pages in the Internet allows the students (now the web page creator) a
wider audience. They can also be linked with other related sites
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