Evaluation of Technology Learning
- Evaluation is used in Ed Tech and its means considering the merits of the material used. It entails about how to determine if the technology is appropriate and enhances the teaching and learning process.
- Its strength and weaknesses as a tool for learning.
- The student standard evaluation of learning must change
- Today, students are expected to be not only cognitive, but also flexible, analytical, and creative.
- Students must have six important fluencies that reflect process skills. (Solution fluency, information fluency, collaboration fluency, creative fluency, media fluency and digital citizenship.)
Mass amateurization
refers to the capabilities that new forms of media have given to non-professionals and the ways in which those non-professionals have applied those capabilities to solve problems (e.g. create and distribute content) that compete with the solutions offered by larger, professional institutions.
- The personal and group creative activities in school should aim at bridging the gap between amateur creators of outputs to professional creators of future outcomes and products in the real world.
- The process does not entail the end of traditional report and essay writing.
- Relevance and engagement shall be carried both in the learning process.
No comments:
Post a Comment